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CD-ROM
|
disk
|
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***
search
/
Oh!X 2000 Spring
/
Oh!X 2000 Spring Special CD-ROM (Japan) (Part 2).7z
/
Oh!X 2000 Spring Special CD-ROM (Japan) (Part 2).bin
/
DXF
/
samples
/
multimedia
/
dsound
/
src
/
voicemanagement
/
makefile
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Wrap
Makefile
|
1999-08-03
|
1KB
|
45 lines
proj=VoiceManagement
!if "$(nodebug)" == "1"
OBJ_DIR = Retail
!else
OBJ_DIR = Debug
!endif
!include "$(DXSDKROOT)\include\dxsdk.inc"
!IFNDEF BORLAND
deflibs = $(deflibs) msacm32.lib
!ENDIF
mycflags=
OBJ_LIST = $(OBJ_DIR)\$(proj).obj $(OBJ_DIR)\wavread.obj $(OBJ_DIR)\winmain.obj
all: mkdir $(OBJ_DIR)\$(proj).exe
$(OBJ_DIR)\$(proj).obj: $(proj).cpp
$(cc) $(cdebug) $(cflags) $(mycflags) $(outobj)$(OBJ_DIR)\$(proj).obj $(proj).cpp
$(OBJ_DIR)\wavread.obj: wavread.cpp
$(cc) $(cdebug) $(cflags) $(mycflags) $(outobj)$(OBJ_DIR)\wavread.obj wavread.cpp
$(OBJ_DIR)\winmain.obj: winmain.cpp
$(cc) $(cdebug) $(cflags) $(mycflags) $(outobj)$(OBJ_DIR)\winmain.obj winmain.cpp
$(OBJ_DIR)\$(proj).res: winmain.rc resource.h
$(rc) $(rcflags) $(OBJ_DIR)\$(proj).res winmain.rc
$(OBJ_DIR)\$(proj).exe: $(OBJ_LIST) $(OBJ_DIR)\$(proj).res
$(link) $(linkdebug) $(linkflags) $(OBJ_LIST) $(borobjs) $(commas) $(outexe)$(OBJ_DIR)\$(proj).exe $(commas) $(commas) $(deflibs) dsound.lib dxguid.lib $(commas) $(commas) $(OBJ_DIR)\$(proj).res
mkdir:
@if not exist $(OBJ_DIR)\NUL md $(OBJ_DIR)
# Rules for cleaning out those old files
clean:
-@echo y | del Retail
-@echo y | del Debug
-@rd Retail
-@rd Debug